Devlog · Demo ·
Devlog #9: the Book of Synergies in the Workshop, the armorer's craft at a glance and the demo on itch.io (demo v0.1.17)
The demo moves to 0.1.17: the Book of Synergies now also waits for you in the Workshop, the armorer's craft reads at a glance in the Arsenal and a power's click no longer does two things at once. And since 0.1.16, the demo is also on itch.io.

The demo moves to version 0.1.17. It’s a small update born from watching you play: Manus Zocker Taverne’s video (thank you!) showed us a blueprint nobody could tell why it couldn’t be bought, and a power that, cast on top of a barrel, also tipped it over. Both are fixed. And in between, 0.1.16 brought the demo to itch.io.
The Book of Synergies, now in the Workshop too
Next to the Workshop’s forge there’s a lectern with an open book. Click it and the Book of Synergies opens, the same one from the map (L key), without starting a watch: the rules of the effects, what each defense leaves behind, how much harder each one hits when the enemy already carries something, and the animated combinations.
If it’s your first time in the Workshop, the armorer introduces it at the end of the tutorial: your defenses power each other up (one slows, another marks, another finishes) and, if you ever feel lost, that’s your place. He says it out loud, like everything he says in the Workshop.

The armorer’s craft, at a glance
In each defense’s Arsenal, the armorer’s craft (APPRENTICE, JOURNEYMAN, MASTER) is now a ladder: yours lit up, the next one with its bar and how much experience it still needs, and the last one dimmed. Above it, how you climb: by killing enemies with that type of defense.
Every blueprint carries a ribbon in the color of the craft it asks for (copper, steel or gold), and the one you can’t forge yet wears an ink stamp: NEEDS JOURNEYMAN. Now you can tell at a glance why a blueprint can’t be bought yet.

A power’s click belongs to the power
If you cast a power on top of a barrel, an unlit torch, a broken vein or a wall site, that same click used it too: the barrel tipped over or the torchbearer went off to charge you for a trip. Now, while you’re aiming a power, the click only casts the power, and the map’s prompts don’t grab it.
The demo, also on itch.io (0.1.16)
Since 0.1.16 the demo can also be played on itch.io, with the same version as on Steam. Players there show up on the WORLD ranking with a red ITCH badge next to their name. The First Watch Tournament and speedrun mode stay with the Steam demo: tournament watches are validated with the Steam account.
That’s 0.1.17. Steam updates the demo automatically. If something breaks or you have an idea, use Report a problem in the pause menu: it comes straight to us. And if you haven’t tried it yet, the demo is free on Steam. See you on the palisade.